package ciyuan.Block.Machine.Simple.ToolMakingTable;

import ciyuan.Block.TypeInterface.CraftTableScreen;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.text.ITextComponent;

public class ToolMakingTableScreen extends CraftTableScreen<ToolMakingTableContainer> {

    public ToolMakingTableScreen(ToolMakingTableContainer container, PlayerInventory playerInventory, ITextComponent iTextComponent) {
        super(container, playerInventory, iTextComponent, ToolMakingTableTileEntity.craftMap);
    }

    @Override
    public void render(MatrixStack matrixStack, int mouseX, int mouseY, float particleTicks) {
        super.render(matrixStack, mouseX, mouseY, particleTicks);
    }

}
